Crypto

The future of collectibles is digital

Comment

Image Credits: Joern Bielewski (opens in a new window) /

Ryoma Ito

Contributor

Ryoma Ito is co-founder of MakersPlace, a community empowering the world’s digital creators. In prior roles, he co-founded a B2B e-commerce subscription business servicing 100k+ online merchants, was VP of Product at Specialdeals and was employee No. 1 at two venture-backed startups, one of which was acquired by Groupon.

The estimated size of the global collectibles market is $370 billion.

People have an innate propensity to collect, which drives purchases of collectible goods like art, games, sports memorabilia, toys and more. But given that the world is rapidly adopting digital each day, how likely is it that this market can continue to grow as is?

Won’t this primarily physical market have little choice but to evolve with the times?

With an increase in digital adoption, a step-function innovation is emerging; digital collectibles. The new medium is gaining in popularity and its influence is spreading relatively quickly.

The potential impact on the cryptocurrency landscape, while seemingly unrelated, is quite profound. Businesses already present in the collectibles market have new offerings, demographics and economic impacts to take into account. Even household brands are acknowledging their significance and building strategies around them.

Image by Christian Braun via hobbyDB

Digital collectibles have taken a foothold and are well on their way to increase their presence in our daily lives.

What is a digital collectible?

Sounds interesting, but seems like an oxymoron doesn’t it?

How can a digital file that can be freely copied and distributed be a collectible item that retains value? Can’t you just right-click and save to download the file to your device and own it for free? These are certainly valid questions, but the answers are not that obvious. To address these, we can look at an example physical collectible and understand which factors influence its value.

steph curry shoots a basket
Image Credits: Cyrus Saatsaz / Wikimedia Commons

For example, professional athlete physical trading cards are readily accessible to the public; anybody can pretty much get their hands on one. Now imagine a situation where a professional athlete like Steph Curry autographs one of his cards — that autographed card is now differentiated from the vast number of other cards in circulation and can be considered a limited-edition collectible.

As long as there is a way to verify that the signature is authentic, this rare autographed card alone will have intrinsic value. Given this, we can say that being able to verify authenticity — and scarcity — is required for an item to be considered a collectible of value.

The difficulty with digital files is that it has historically been difficult to differentiate between copies and originals since every file is more or less the same. So then, how can you verify the authenticity, and scarcity, of a digital file, so that it can be considered a valuable collectible? With the development of a new type of decentralized database (aka blockchain), these issues can be resolved. A blockchain can provide the means for a creator to digitally autograph their file, in a permanent, and tamper-proof way, and for anyone to verify the authenticity of it.

It also publicly tracks purchases and transfers, so there’s always a verifiable ownership history. In the same way that a physical autograph creates a limited-edition collectible of distinct value, a digitally autographed file recorded on a blockchain creates a limited-edition digital collectible of distinct value. With a means to verify the authenticity and scarcity of a collectible, issues with copying/duplication becomes less relevant.

For instance, in the physical world, even if many forgeries of the Mona Lisa exist, only the authenticated original retains the true value. The same concept applies for a digital collectible. The copying/duplication of the actual work does not necessarily have a negative impact on the value of the original. If anything, the additional visibility that the copying/duplication brings will go toward increasing its value. People can go on to right-click and save the file, but it won’t mean they truly own the item.

To highlight this point, consider the Forever Rose digital collectible by Kevin Abosch, which was published to a blockchain and sold for $1 million.

Image Credits: Kevin Abosch

Now that the image is pasted here, does it mean that if we save it to our device, we are all in possession of a $1 million artwork? If only that were the case. Even if millions of people saved this Forever Rose, it wouldn’t change the fact that only the verifiable authentic original retains the value, and only the verifiable owner can capture that value. Welcome to the world of digital collectibles!

Why would you buy a digital collectible?

The reasons for purchasing a digital collectible aren’t that different than those for purchasing physical collectibles. People tend to buy collectibles as an investment, to satisfy an emotional attachment and/or to acquire social status. These reasons are not exclusive to physical items and can easily apply to digital collectibles as well.

Additionally, the types of collectibles aren’t too different between the physical and digital mediums. For instance, at MakersPlace, there is a budding art ecosystem where digital collectible art is actively being created and sold. Art and digital collectibles are a match made in heaven. For many digital content creators, the thought of making money online was a far-fetched dream since their work could be copied and duplicated very easily. By leveraging digital collectibles, these creators now have a legitimate avenue to better protect and monetize their work. There’s already demand for this market, evidenced by frequent occurrences of artwork rising quickly in value.

Image Credits: Joern Bielewski/”Vincent”
Image Credits: Franco Verrascina/”Aisle of Plenty”

For example, the limited edition work “Vincent” by artist Joern Bielewski (shown above) has editions that have increased in price by 10x within a year. Collectors are also spending notable amounts on this new form of digital collectible art. Artist Franco Verrascina recently sold his “Aisle of Plenty” digital collectible for ~$2,223. Collectors showcase their purchases in unique ways, such as on mobile devices and in 3D virtual worlds like Cryptovoxels and Decentraland. There are even digital frames like the Meural, which showcases digital art collectibles much in the same way physical art would be presented in a home.

Games are another popular type of physical collectible growing in popularity.

Ever imagine how the popular Magic the Gathering card game could evolve? Gods Unchained, a popular competitive trading card game, comes pretty close to fulfilling that vision. It utilizes digital collectibles, which players can buy, sell and trade to assemble a powerful deck and compete against others. The beauty of digital collectibles is that they are not restricted for use in a single game or service. Even if you acquired a digital collectible in one game, it is entirely possible to transition and utilize it in any other game that supports the same blockchain-based digital collectible standard.

How cool would it be if you could purchase a digital collectible character in Gods Unchained and use it as a fighter in a Mortal Kombat-type game? While this might not be possible with traditional games, it certainly is possible with games that utilize blockchain-based digital collectibles. A new era of interoperable games is on the horizon!

Image Credits: Immutable

Interested in sports memorabilia? Even these have made their way into the digital collectibles market. There are digital collectibles like the MLB Champions, which let owners buy, sell and trade official Major League Baseball player cards. It’s not that much different than buying and selling physical professional athlete trading cards. The National Basketball Association has also gotten onboard with digital collectibles and is working on releasing NBA Top Shot as a way for fans to buy, sell and use player highlights. Remember that epic moment when Kawhi Leonard made a game-winning buzzer-beater to beat the 76ers in Game 7?

Imagine if that highlight reel were wrapped up as a limited-edition digital collectible, digitally signed by Kawhi Leonard that you could verifiably own? All those highlights from your favorite players and teams could be yours to exclusively collect. That is where the future of sports memorabilia is headed.

What’s the impact of digital collectibles?

NonFungible.com recently reported that the digital collectible market has grown 579% to an estimated $210 million market-cap since digital collectibles made a grand entrance in 2017. At this scale, it’s clear that the digital collectibles market is still in its infancy, but there is evidence of their adoption and growth exhibiting their potential. For the time being, digital collectibles are unlikely to cannibalize the current collectibles market, as it may take time for the mass market to acknowledge collectible value from intangible assets and take even longer for them to consider replacing their physical collectibles with intangible ones. Those that are actively collecting physical items will likely continue to do so, but will supplement their collecting habits by exploring this new digital medium, in tandem.

Image Credits: NonFungible

With 50% growth forecasted this year, increased adoption of digital collectibles will continue to help supplement and bring new life to the overall collectible market. While new apps, services and games educating and promoting the use of digital collectibles will help fuel this growth in the coming year, an important factor will likely be the adoption from brands. Influential brands like the NBA, UFC and NFLPA that are looking to tap into the digital-centric demographic are leveraging digital collectibles to market and monetize, which will certainly drive the penetration of digital collectibles in the mass market. As adoption increases, companies catering to the collectibles market will also see more opportunities to tap into new demographics and diversify their businesses.

Image Credits: GOAT

Rare-goods marketplaces like GOAT that enable the trade of verified authentic goods could further engage users by expanding their offering with the introduction of digital collectibles. For such businesses that incorporate digital collectibles, increasing profit would likely come easier as the process for authentication/verification would be automatic and immediate. Moreover, dealing with digital goods is typically far more economical and logistically less complex than physical goods. The more interest and sales of digital collectible takes hold, the harder it’ll become to justify the sales of physical collectibles.

As digital collectibles are built on top of blockchain technology, the impact it can have on the cryptocurrency landscape is quite notable. Cryptocurrency is currently the leading method to purchase digital collectibles. If there are more people purchasing digital collectibles, it naturally implies that there will be more people with cryptocurrency.

An increase in cryptocurrency holders means there’s more demand for that currency, which will likely lead to an increase in its price. There exists a strong correlation between digital collectible adoption and the price of the cryptocurrencies supporting it. This creates an interesting opportunity to evaluate digital collectibles, and cryptocurrencies, as viable indicators for investment. Investors could buy into the currencies supporting digital collectibles, if they believe the growth and adoption of digital collectibles will continue. Investors can also evaluate the digital collectibles themselves, as opportunities for investment. Whether it be gaming assets, art, virtual worlds, domains or sports memorabilia, there’s already a broad range of digital collectibles from which to choose. If you have an eye for catching momentum, generating sizable returns would be well within the realm of possibilities.

Image Credits:  Cryptovoxels
Image Credits: Katy Arrington

For instance, if you’d bought a plot of land in virtual world Cryptovoxels just six months ago, you could realize a 400% return at current prices. Buying from an emerging or popular artist can produce similar returns. Consider Katy Arrington, a rising star in the crypto art scene. The editions of her “Bride of Frankenstein” artwork have increased by 992% in just two months. If you consider the size of the returns and the short duration for the returns to materialize, digital collectibles could be compelling investments, especially compared to traditional investments. Just like with any opportunity, the earlier you can get in, the better your return potential can be.

The digital collectibles market is off to a healthy start, with supporters exhibiting their ability to thrive in the ecosystem.

Creators can generate more value for their work by utilizing digital collectibles as a new revenue stream. Collectors can diversity their holdings by accessing this new collectible medium. Brands and businesses can increase their reach by tapping into this digital-centric demographic. There will certainly be exciting and innovative ways in which digital collectibles can be utilized, as the adoption increases.

Are you ready to venture in and explore this exciting new collectible medium?

More TechCrunch

Welcome back to TechCrunch’s Week in Review — TechCrunch’s newsletter recapping the week’s biggest news. Want it in your inbox every Saturday? Sign up here. Over the past eight years,…

Fisker collapsed under the weight of its founder’s promises

What is AI? We’ve put together this non-technical guide to give anyone a fighting chance to understand how and why today’s AI works.

WTF is AI?

President Joe Biden has vetoed H.J.Res. 109, a congressional resolution that would have overturned the Securities and Exchange Commission’s current approach to banks and crypto. Specifically, the resolution targeted the…

President Biden vetoes crypto custody bill

Featured Article

Industries may be ready for humanoid robots, but are the robots ready for them?

How large a role humanoids will play in that ecosystem is, perhaps, the biggest question on everyone’s mind at the moment.

2 hours ago
Industries may be ready for humanoid robots, but are the robots ready for them?

Featured Article

VCs are selling shares of hot AI companies like Anthropic and xAI to small investors in a wild SPV market

VCs are clamoring to invest in hot AI companies, willing to pay exorbitant share prices for coveted spots on their cap tables. Even so, most aren’t able to get into such deals at all. Yet, small, unknown investors, including family offices and high-net-worth individuals, have found their own way to get shares of the hottest…

3 hours ago
VCs are selling shares of hot AI companies like Anthropic and xAI to small investors in a wild SPV market

The fashion industry has a huge problem: Despite many returned items being unworn or undamaged, a lot, if not the majority, end up in the trash. An estimated 9.5 billion…

Deal Dive: How (Re)vive grew 10x last year by helping retailers recycle and sell returned items

Tumblr officially shut down “Tips,” an opt-in feature where creators could receive one-time payments from their followers.  As of today, the tipping icon has automatically disappeared from all posts and…

You can no longer use Tumblr’s tipping feature 

Generative AI improvements are increasingly being made through data curation and collection — not architectural — improvements. Big Tech has an advantage.

AI training data has a price tag that only Big Tech can afford

Keeping up with an industry as fast-moving as AI is a tall order. So until an AI can do it for you, here’s a handy roundup of recent stories in the world…

This Week in AI: Can we (and could we ever) trust OpenAI?

Jasper Health, a cancer care platform startup, laid off a substantial part of its workforce, TechCrunch has learned.

General Catalyst-backed Jasper Health lays off staff

Featured Article

Live Nation confirms Ticketmaster was hacked, says personal information stolen in data breach

Live Nation says its Ticketmaster subsidiary was hacked. A hacker claims to be selling 560 million customer records.

22 hours ago
Live Nation confirms Ticketmaster was hacked, says personal information stolen in data breach

Featured Article

Inside EV startup Fisker’s collapse: how the company crumbled under its founders’ whims

An autonomous pod. A solid-state battery-powered sports car. An electric pickup truck. A convertible grand tourer EV with up to 600 miles of range. A “fully connected mobility device” for young urban innovators to be built by Foxconn and priced under $30,000. The next Popemobile. Over the past eight years, famed vehicle designer Henrik Fisker…

22 hours ago
Inside EV startup Fisker’s collapse: how the company crumbled under its founders’ whims

Late Friday afternoon, a time window companies usually reserve for unflattering disclosures, AI startup Hugging Face said that its security team earlier this week detected “unauthorized access” to Spaces, Hugging…

Hugging Face says it detected ‘unauthorized access’ to its AI model hosting platform

Featured Article

Hacked, leaked, exposed: Why you should never use stalkerware apps

Using stalkerware is creepy, unethical, potentially illegal, and puts your data and that of your loved ones in danger.

23 hours ago
Hacked, leaked, exposed: Why you should never use stalkerware apps

The design brief was simple: each grind and dry cycle had to be completed before breakfast. Here’s how Mill made it happen.

Mill’s redesigned food waste bin really is faster and quieter than before

Google is embarrassed about its AI Overviews, too. After a deluge of dunks and memes over the past week, which cracked on the poor quality and outright misinformation that arose…

Google admits its AI Overviews need work, but we’re all helping it beta test

Welcome to Startups Weekly — Haje‘s weekly recap of everything you can’t miss from the world of startups. Sign up here to get it in your inbox every Friday. In…

Startups Weekly: Musk raises $6B for AI and the fintech dominoes are falling

The product, which ZeroMark calls a “fire control system,” has two components: a small computer that has sensors, like lidar and electro-optical, and a motorized buttstock.

a16z-backed ZeroMark wants to give soldiers guns that don’t miss against drones

The RAW Dating App aims to shake up the dating scheme by shedding the fake, TikTok-ified, heavily filtered photos and replacing them with a more genuine, unvarnished experience. The app…

Pitch Deck Teardown: RAW Dating App’s $3M angel deck

Yes, we’re calling it “ThreadsDeck” now. At least that’s the tag many are using to describe the new user interface for Instagram’s X competitor, Threads, which resembles the column-based format…

‘ThreadsDeck’ arrived just in time for the Trump verdict

Japanese crypto exchange DMM Bitcoin confirmed on Friday that it had been the victim of a hack resulting in the theft of 4,502.9 bitcoin, or about $305 million.  According to…

Hackers steal $305M from DMM Bitcoin crypto exchange

This is not a drill! Today marks the final day to secure your early-bird tickets for TechCrunch Disrupt 2024 at a significantly reduced rate. At midnight tonight, May 31, ticket…

Disrupt 2024 early-bird prices end at midnight

Instagram is testing a way for creators to experiment with reels without committing to having them displayed on their profiles, giving the social network a possible edge over TikTok and…

Instagram tests ‘trial reels’ that don’t display to a creator’s followers

U.S. federal regulators have requested more information from Zoox, Amazon’s self-driving unit, as part of an investigation into rear-end crash risks posed by unexpected braking. The National Highway Traffic Safety…

Feds tell Zoox to send more info about autonomous vehicles suddenly braking

You thought the hottest rap battle of the summer was between Kendrick Lamar and Drake. You were wrong. It’s between Canva and an enterprise CIO. At its Canva Create event…

Canva’s rap battle is part of a long legacy of Silicon Valley cringe

Voice cloning startup ElevenLabs introduced a new tool for users to generate sound effects through prompts today after announcing the project back in February.

ElevenLabs debuts AI-powered tool to generate sound effects

We caught up with Antler founder and CEO Magnus Grimeland about the startup scene in Asia, the current tech startup trends in the region and investment approaches during the rise…

VC firm Antler’s CEO says Asia presents ‘biggest opportunity’ in the world for growth

Temu is to face Europe’s strictest rules after being designated as a “very large online platform” under the Digital Services Act (DSA).

Chinese e-commerce marketplace Temu faces stricter EU rules as a ‘very large online platform’

Meta has been banned from launching features on Facebook and Instagram that would have collected data on voters in Spain using the social networks ahead of next month’s European Elections.…

Spain bans Meta from launching election features on Facebook, Instagram over privacy fears

Stripe, the world’s most valuable fintech startup, said on Friday that it will temporarily move to an invite-only model for new account sign-ups in India, calling the move “a tough…

Stripe curbs its India ambitions over regulatory situation